Graswald for Blender

The Best Way to add Vegetation in Blender
Graswald is a professional high-quality asset pack containing different species of weeds, grass, and moss as well as various kinds of debris, packed in a powerful add-on that allows incredible customization.

The Problem with Species-Driven Particle Systems

Plants grow in many different ways, depending on the amount of rain they get, the amount of sunlight, the temperature, their age, and other species that grow in the same place (plants AND animals). That way, you might find the same species of grass growing as a big tuft or mowed down in your lawn, looking completely different. Most asset packs though focus on species only, and therefore can’t illustrate the full variety of vegetation.

To solve this, Graswald assets are organized by species, but for each species, you can use different particle systems, displaying different variants of the same species.

For example, if you want to add Ribwort Plantains to your scene, you can either add big plantains like you’d find in a meadow or the smaller variant that might grow in your lawn. You can also support them with the fitting plantain flowers, or some dead plantains, that are decaying below.

Get the Detail you need!

Every single asset was carefully modeled with reference to the structural details of the real plant. With Graswald, you’ll get photoreal grass with visible nodes, sheaths, and collars or weed flowers with visible ligules and stigmata, allowing stunning detail that even holds up in close-upsituations and micro shots.

Unlimited Variations

Graswald consists of a total of 32 different species of grass, weeds, moss, dead leaves and ground debris.

Chose between a total of 79 different particle systems consisting of up to 69 model variations per particle system.

You’ll get a total of 663 different models, allowing an incredible amount of variation for your nature scenes.

PBR, PBR, PBR!

If you want to jump on the endless Physically Based Rendering train, you’re good to go! All  Graswald materials are using the brand new Principled  BSDF shader, allowing a flexible workflow with physically correct shading where you need it. This ensures that the assets will always look great in every lighting condition!

Make it your own!

With the assets comes a powerful system allowing you to customize and optimize your plants to any needs.

  • Change the densityscaleseed and display percentage right in the  Graswald Menu.
  • Quickly paint and assign vertex groups for each particle system,  or use existing groups as a base for new ones.
  • Change the maximum draw type for each system (TexturedSolidWireBounds)
  • Switch between different material qualities (High, Medium, Low)
  • Directly import the individual assets for further customization or hand placement for more detail
  • Customize the look of the assets switching between Basic and Advanced material settings
  • Add your own assets to the Graswald Library

Optimized in every Way Possible!

Graswald assets come in three different material qualities: HighMedium and Low.

The High material quality is perfect for close-ups, featuring transparency and the highest texture resolution (up to 4k).

The Medium material quality works well for larger scenes, where the plants aren’t the focus or where faster rendering is needed. No transparency and 512px large textures make this material optimal for people with no time or loads of expensive computers.

The Low material quality makes scattering huge areas much easier. With no transparency and a minimal texture size of 16px, you don’t have to worry about investing in detail that won’t be visible in the final result, thus resulting in very fast render times.

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