Unreal Engine – Advance Weapon Pack


Update 1.1 Note

-New Animated skin type.

-PX-70 (SMG)

-M1 (Assault)

-Wicked Sub-1 (Corssbow)

We are gonna adding new weapon to the pack and we are all ears for your suggestions.

Technical Details


  • Blueprint functionality for laser, Attachment.
  • Skin system with animation features.
  • Interactive Customization Loadout.
  • Inventory System + Pick up and drop.
  • Inventory drag and drop feature.
  • Widget map to showcase all the functionality.
  • Sight master materials setup with easy to change recitals.
  • Special master materials setup to control all the guns with easy to change add custom skin.
  • Any seamless texture and PBR material can be used as a skin of weapon and that texture can be scaled and rotated on weapons.
  • Channel packed Roughness|Metalness|Ambient Occlusion.
  • High quality and fidelity PBR texture set.

Number of Meshes: Static Mesh: 62, skeletal mesh: 20.

Collision: Yes, Auto generated.

Rigged: (Yes)

Animation: Total 50 gun anim (Charge, Slide, trigger and fire), Using FPP example template for character anim.

Vertex Count: 810 to 18K Tris

LODs: (No)

Number of Materials and Material Instances: 100

Number of Textures: 250

Texture Resolutions: 512-4K

Supported Development Platforms: Windows

Supported Target Build Platforms: Window/Mac/PS4/Xbox


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